A Deck-Building Dungeon Crawler Card-Game!

Choose a starter class (only one available for now) and beat 9 levels in a row while upgrading your deck with each victory. This will unlock new starter classes in the future.

Current issues: You might need to reloard the page to get back to the main menu, should you need to! Also, losing might throw you back into the act chosing screen and levels might continue again from where you left off. A quick reload after a loss is recommend.

I appreciate any type of feedback and should anyone take an interest in this prototype, I will value your opinion and try to incorporate your ideas, as long as they are feasible and align with my vision for this project.

At the top of my list: proper navigation between screens & making enemies more interesting.

Development log

Comments

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>>Wow! You beat the first act and completed this demo. Thank you for playing :D I hope it was fun.

Reached the end - Fun little demo!  I did have fun.  I'm genuinely excited to see more added to it.  

There were some small spelling errors and the like but the big issues I felt were:

* Playing Dining Hall with 0 food allows you to go into negative food , which seems like its an error.  Not sure how I can host a dining hall party with food without food hah.

* Butcher card, I feel, is incredibly overpowered.  2atk/3def that heals? Compared to the rest of the cards in play its basically a must play every round that it comes out its so good.  

Honestly - feedback would just be to keep adding more to it - the (what I assume is AI art) is fun, the gameplay is simplistic but with a little polish was easy to get into and fun to get through.  I think just making sure theres more player choices, more combat, more challenges and puzzles and tougher encounters - perhaps enemies that prevent you from healing at certain times or other card combos that work together - definitely a long road ahead but I'm excited to see where you go from here!

(+1)

Hey there! Thank you for the kind words and thoughtful feedback. Especially early on this helps a lot!

It will be a little while, but I hope you'll be around to see your suggestions implemented. Cheers :)

Sweeeeet